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Vermin:Monstrous Centipede, Medium-Size
Size & Type (subtype):Medium-Size VerminHit Dice:1d8 (4)
Initiative:   +2 (Dex)   Speed:   40 ft.  
Armor Class:   14 (+2 Dex, +2 natural)   Attacks:   Bite +2 melee  
Damage:   Bite 1d6-1 and poison   Face and Reach:   5 ft. by 5 ft./5 ft.  
Special Attacks:   Poison   Special Qualities:   Vermin  
Saving Throws  Fortitude: 2  
Reflex: 2  
Will: 0  
Abilities:   Str: 9
Dex: 15
Con: 10
Int:
Wis: 10
Cha: 2
Skills:   Climb +8, Hide +8, Spot +8   Feats:   Weapon Finesse (bite)  
Climate and Terrain:   Temperate and warm land and underground   Climate:   temperate,warm  
Terrain:   desert,forest,hill,marsh,mountains,plains,underground   Organization:   Solitary or colony (2-5)  
Challenge Rating:   1/2   Challenge Rating Value:   0.5  
Treasure:   None   Alignment:   Always neutral  
Advancement:     

Description:  

Length 8 feet, Width 1 foot (including legs), Body Width 4 inches, Height 6 inches.

Poison (Ex): Bite, Fortitude save (DC 13); initial and secondary damage 1d3 temporary Dexterity.

Vermin: Immune to mind-influencing effects.

Skills: Monstrous centipedes receive a +4 racial bonus to Climb, Hide, and Spot checks.

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002