Xorn:Elder Xorn | Size & Type (subtype): | Large Outsider (Earth) | Hit Dice: | 15d8+60 (127) | Initiative: | +0 | Speed: | 20 ft., burrow 20 ft. | Armor Class: | 22 (-1 size, +13 natural) | Attacks: | Bite +21 melee, 3 claws +19 melee | Damage: | Bite 4d8+7, claw 1d6+3 | Face and Reach: | 10 ft. by 10 ft./10 ft. | Special Attacks: | Burrow | Special Qualities: | Fire and cold immunity, electricity resistance 10, half damage from slashing, all-around vision, tremorsense | Saving Throws | Fortitude: 13 Reflex: 9 Will: 9
| Abilities: | Str: 25 Dex: 10 Con: 19 Int: 10 Wis: 11 Cha: 10 | Skills: | Hide +14, Intuit Direction +18, Knowledge (minerals) +12, Listen +18, Move Silently +18, Search +22, Spot +22 | Feats: | Cleave, Great Cleave, Multiattack, Power Attack | Climate and Terrain: | Any land and underground | Climate: | cold,temperate,warm | Terrain: | desert,forest,hill,marsh,mountains,plains,underground | Organization: | Solitary, pair, or party (6-11) | Challenge Rating: | 8 | Challenge Rating Value: | 8 | Treasure: | None | Alignment: | Usually neutral | Advancement: | 16-21 HD (Large); 22-45 HD (Huge) |
| Description: |
Xorns speak Terran and Common.
Burrow (Ex): A xorn can glide through stone, dirt, or almost
any other sort of earth except metal as easily as a fish swims
through water. Its burrowing leaves behind no tunnel or hole, nor
does it create any ripple or other signs of its presence. A move
earth spell cast on an area containing a burrowing xorn flings
the xorn back 30 feet, stunning the creature for 1 round unless
it succeeds at a Fortitude save.
Half Damage from Slashing (Ex): Slashing weapons deal
only half damage to xorns, with a minimum of 1 point of
damage.
All-Around Vision (Ex): Xorns' symmetrically placed
eyes allow them to look in any direction, bestowing a +4
racial bonus to Spot and Search checks. Xorns can't
be flanked.
Tremorsense (Ex): Xorns can automatically sense the
location of anything within 60 feet that is in contact
with the ground.
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