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Char Level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Sorcerer or Wizard
Cleric
Bard
Ranger
Druid
Paladin
Wizard only
Good aligned
Evil aligned
Lawful
Chaotic
Air
Fire
Water
Earth
Healing
Death
Protection
Travel
Trickery
Knowledge
Strength
Animal
Magic
Plant
Destruction
War
Luck
Sun
level
0
1
2
3
4
5
6
7
8
9
number
Level 0 spells:
Detect Magic (Sor/Wis0)
Dancing Lights (Sor/Wis0)
Mage Hand (Sor/Wis0)
Ray of Frost (Sor/Wis0)
Flare (Sor/Wis0)
Ghost Sound (Sor/Wis0)
Mending (Sor/Wis0)
Resistance (Sor/Wis0)
Detect Poison (Sor/Wis0)
Open/Close (Sor/Wis0)
Level 1 spells:
Detect Undead (Sor/Wis1)
Nystul's Magic Aura (Sor/Wis1)
Color Spray (Sor/Wis1)
Hypnotism (Sor/Wis1)
Erase (Sor/Wis1)
Spider Climb (Sor/Wis1)
Obscuring Mist (Sor/Wis1)
Disguise Self (Sor/Wis1)
Sleep (Sor/Wis1)
Level 2 spells:
Daylight (Sor/Wis2)
Flaming Sphere (Sor/Wis2)
Locate Object (Sor/Wis2)
Glitterdust (Sor/Wis2)
Rope Trick (Sor/Wis2)
Resist Energy (Sor/Wis2)
Alter Self (Sor/Wis2)
Summon Swarm (Sor/Wis2)
Level 3 spells:
Illusory Script (Sor/Wis3)
Flame Arrow (Sor/Wis3)
Fly (Sor/Wis3)
Vampiric Touch (Sor/Wis3)
Magic Circle against Good (Sor/Wis3)
Summon Monster III (Sor/Wis3)
Tiny Hut (Sor/Wis3)
Level 4 spells:
Resilient Sphere (Sor/Wis4)
Lesser Geas (Sor/Wis4)
Rainbow Pattern (Sor/Wis4)
Charm Monster (Sor/Wis4)
Ice Storm (Sor/Wis4)
Illusory Wall (Sor/Wis4)
Level 5 spells:
Persistent Image (Sor/Wis5)
Cloudkill (Sor/Wis5)
Bigby's Interposing Hand (Sor/Wis5)
Summon Monster V (Sor/Wis5)
Transmute Mud to Rock (Sor/Wis5)
Level 6 spells:
Acid Fog (Sor/Wis6)
Greater Shadow Evocation (Sor/Wis6)
Stone to Flesh (Sor/Wis6)
Geas/Quest (Sor/Wis6)
Level 7 spells:
Finger of Death (Sor/Wis7)
Bigby's Grasping Hand (Sor/Wis7)
Teleport, Greater (Sor/Wis7)
Level 8 spells:
Sunburst (Sor/Wis8)
Iron Body (Sor/Wis8)
Level 9 spells:
Gate (Sor/Wis9)